Not having played with the army prior to the event I went into this with
very low expectations. I did not disappoint myself in the first game
where I had a total mental break down and decided to flank march my pip
dump against Jim Gibson's West Sudanese this coupled with poor initial
pip dice and Jims expendables carving lumps out of my Cavalry left me
reeling after the first 3 or 4 bounds and contemplating a 25-0
thrashing. Things perked up when the chariots arrived and made a bee
line for the allied baggage and some PS and Bw and the Kn(I) got moving
and into combat after a few more intense bounds( 6 I think) when Jim had
gotten to my baggage with his camels and broken then shattered my
Cavalry time was called but not before the Knights and Chariots did some
damage and the best of all a broken Cv(o) killed a Cm(s) I got 10 points
out of the game much to my surprise - Oh and 3 Chariots survived. Used
exaggerated command stratagem for the Cavalry.
Second round saw me facing Ray Briggs and his Han Chinese. Persia got
invaded and successfully used the concealed command stratagem for the
chariots. End result was a 22 -3 victory to Persia with the one
remaining Chariot after and initial culling practically defeating the
Chinese on its own killing 2 DBE Bw(x/o),1 Bd(f), 1 Kn(o) and at least 1
Lh(f) and at game end it had its beady eyes on the enemy CinC.
Third round saw me pitted against Ian Austin and his Ugaritics. Ian and
I had played the previous Sunday in the GDWS DBMM club competition where
I had extracted a 16-9 win over Ian so I knew he would be out for
blood. An amazingly hard fought and close game with Ian running out
14-11 victor. All the chariots died but the only way Ian got them was to
hit them in the rear, they just shrugged off flank attacks and malkied
anything they hit frontally one chariot got to within 80 paces of the
Ugaritic baggage on the far table edge before being cruelly taken in the
rear. Used the exaggerated command stratagem for the Cavalry.
Sunday morning Chris Robinson and his Sargonid Assyrians not a close
fought game a very decisive 25-0 to Chris the chariots killed about
three elements before being wiped out. They did force him to use his 2
brilliant strokes to get his chariots out of the way and he hit my Kn(i)
with them and the Knights died like the dogs they are( lost more in this
game than the previous three put together where losses had been 1; 1 & 2
respectively). The Lh flank marched on the right and arrived only to be
slowed by the Horde minefield. No stratagems used.
So on to the final game Steve Rathgay and his Uratian's. I had no idea
what this army comprised of so decide on a straight down his throat
approach with my deployment being Lh front left, Expendables centre
(opposite Steve's Knights)with Kn behind and Cav front right with
exaggerated command stratagem used for them again. Off we went with
Steve sticking a Cv out in front of his knights to slow me down whilst
they turned and moved to my right out of the way. This game was won
again by the expendables, they first killed the blocking Cav then in my
next bound two died on Ax the other two killing an Ax and Ps followed by
losing a third chariot. The remaining chariot went on to kill a further
7 elements in its charge to the enemy base line where it met its doom by
being 5 -1'd by Bge(i), probably served it right poor thing must have
been exhausted. Steve delayed arrival command took on my Lh(o) and lost
resulting in the command becoming disheartened and disengaging. The Cav
and Kn(i) put pressure on Steve's other command killing some various
elements but Steve's allied command took the brunt of the punishment
from the Expendables and the Kn(i) the Kn delivering the coup de grace
to break the command taking down the delayed command and these breaking
together with cumulative other losses took out over half the army. My Kn
had lost 4 elements and would have broken on losing another one a very
close game again with big thanks to the chariots who killed around 10
elements I think between them. End result was a 23-2 victory to Persia.
Thoughts on the army:-
* Very pretty
* Don't ever again have a Kn(i) command
* Where can I get Exp(s)
* Not a power army but good fun to play with.
* Need to tweak the balance probably spread the Lh across at
least 2 commands
* No need for the Ps with the expendable command
Comments (0)
You don't have permission to comment on this page.