An excellent and very enjoyable weekend at High Wycombe in what whas
my second serious DBMM competition. I took along a variant of my
Britcon Early Byzantine army. This time two large commands (33ME and
24ME), the larger of 7CvS and 6Lhs plus the compulsory foot,
generalled by Belisarius himself. The smaller comprised 12 Lhs and 4
Lh0 and a Cvs. A small Hunnic allied command - all Lhs - of 6
elements, and the baggage command made up the army.
Game 1. I faced Peter Haines with his LIR with Inert general. It
looked looked like wall-to-wall Bd/Ax backed up with Psiloi and
various mounted including 4 Knx. There were no easy opportunities for
breakthrough so I opted to concentrate on Peter's left flank - flank
marching the Huns on this flank too. My superior mobility got me up
to Peter's left flank Auxilia very quickly with my large command,
followed by the smaller of the two. The Lhs went into contact as soon
as possible and pinned his flank here without much other progress.
Then the huns turned up and were able to surprise three LhO who fled
away. This allowed me to start to prise open the very end of his
line. Meanwhile, Peter's centre and right hand commands had started a
grand if slow wheel about his left flank - the intention being to
block me in against his left flank command. This manouevre left his
right flank without natural protection, so I decided to double back
with my smaller command (all Lh ) and start to nibble at this flank.
This I managed OK and started to make a little headway here as well.
At the time limit, I'd managed to break Peter's left command - he
ended up with 36% losses, me with 21% which gave me a 15-10 - very
pleasing since Peter went on to win the competition!
Game 2. Game 2 had me facing Tony Dennis's Normans - mainly KnF with
some supporting spears and bows. No terrain to talk of on my half of
the table, whilst Tony ended up with his right flank densely populated
with woods and sealed in with a river across the corner. Tony
deployed his knights on his open left and opted to delay the arrival
of his foot (which eventually arrived between the woods), whilst
flanking marching a small Kn command on my right flank. Against Knf
my preponderence of regular Lhs gave me a huge mobility advantage and
I was able to quickly come to grips with Tony's Knight commands.
Within 4 or 5 bounds I'd managed to break the larger by flanking and
in combination with the Cvs, followed quickly by the second breaking.
Although Tony's flank march had by now arrived and his delayed
command was pushing some of my Lh back over the river, the game was
over. I'd lost 10% MEs and gained a 23-2. I should point out that
I've had plenty of practice against Knf (Italian Ostrogoths) with my
regular opponent, so I'm experienced in getting the better of them.
Sunday dawned optimistically for me after a pleasing evening with
Adrian C-H, Ian Austin and Steve Bowns.
Game 3 was against Tim Childs with Western Huns. A fair amount of
terrain on the board, topped off with a river sectioning off Tim's
left corner - although this proved to be low so presented no obstacle
to the warband that came charging over it. I was the defender and
deployed my LH command on the right - some across the river, the rest
in column on a lateral road ready to switch flanks quickly. My large
command was postitioned centrally with the foot against the river,
followed by the Cvs then Lhs stretching out towards my left. I opted
to flank march the huns on my left flank.
Tim deployed his smallest (lowest PIP) Hun command on his right
followed by his Kn command in the centre. Behind the river were his
Wb command and largest Hun command. I felt quite confident that I'd
be able to concentrate quickly on Tim's small right flank command with
my larger groups of LH coupled with the flank marching huns. I
reckoned that I could switch most of my right flank Lh over to my left
to reinforce this attack on Tims' right, whilst holding off his large
hunn command and Wb by defending the river line. Great plan! It
didn't work out that way. Something went wrong with my PIP dice. The
Huns never turned up, I couldn't switch the LH as quick as I wanted,
and Tim was able to quickly reinforce his right with a small body of
huns from the Wb command. The Wb meanwhile made good progress across
the river straight towards my foot who never got the PIPs to retreat.
Then his centre Knf came forward against my Cvs and it turned into
a blood-bath - byzantine blood that is! The only saving grace was
that I managed to hold off his strong left flank command. A clear
23-2 defeat for me and the mornings optimism receded yet further when
I learned my last game would be against Ian Austin's Ghaznavids!
Game 4. Ian's army comprised two Cvs commands each with Lh support
and one with 2 El. Also a foot command comprising Bw, Axs, and some
Lh. I defended and set up with my Cvs command centrally and its Lh on
the left together with the Hun Ally command. My main Lhs command on
the right. Ian set up hunkered down with his left comprising the foot
command just at the rear edge of a large 2FE RF. His main Cvs command
was positioned centrally with the remaining Cvs command covering his
right flank and angled back to the base-line to stop me brilliant
marching around it. There was no way I could confront Ian's foot
command in rough going and its flank was well covered by other terrain
and his Lh, so I has no option but to attempt somehow to tackle his
CVs commands. He had twice as many Cvs as me, plus the elephants, so
I had to exploit my Lhs in which I outnumbered him 2.5 to 1. However
since there were no easy flanks to exploit, I decided to go straight
for his centre command with my Cvs supported by the Lhs command. The
Huns swept around to his right flank to hopefully pin his right flank
guard command.
A stroke of good fortune managed to get me a flank contact on one of
Ian's centre command Cvs which I was able to exploit and the central
fight commenced. Over two or three bounds and several 1-6 combat dice
on both sides, I was able to kill a couple of Cvs, and push through
and attack his CinC in the rear. At the same time I lost my right
flank command sub-general in the same melee. The outcome of this was
that I broke Ian's centre command, and was poised to sweep down upon
his right flank command. Unfortunately, the loss of my sub-general
effectively immobilised my right flank command (all Lh) which had
intended to retire from the advancing foot. Since they couldn't, they
started to lose elements to his Bows and supporting Lh. On the other
flank the huns had occupied the flankguard command but stupidly went
and lost its general which broke it (only 9 MEs all up). Next turn my
right flank command succumbed to Ian's nibbling away and broke too.
So a clear defeat for me again although I was able to salvage some
honour by at least having broken one of Ian's commands, and killed his
CinC. 18-7 TO Ian.
At the end of the competition I ended up 6th out of 7 - and I never
fulfilled that early promise!! Overall a thoroughly enjoyable
tournament - 4 games against very capable, gentlemanly opponents - and
a pleasant if properly studied atmosphere throughout. I guess my only
gripe was that since there were 7 players, 4 had to have bye's. Maybe
if I'd been one of them my position may have been higher since a bye
attracts the full 25 points. Nevertheless on balance I'm glad I
actually played four games rather than sit one out.
Looking forward to the next competition - can I get my application in
to Warfare in time!
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