> Over the bank holiday weekend I played two games of DBMM.
>
> The first was a doubles game with myself and Tom Fox playing 500pts
> of Early Germans and Chris Jolley and Neil Fox using the Early
> Imperial Romans.
>
> Four pieces of Difficult going, two of which were on hills scattered
> on the table. Three on the Roman side.
>
> The German warbands were all fast. The center command had the C-in-C
> with 49 Warband. 9 defended the baggage behind TF. The other 40
> deployed 4 ranks deep against the 2 Psiloi in the Marsh.
>
> On the right flank there were 18 warband, 3 ranks deep with 8 Roman
> deserters (Aux (S)). A general, a cavalry and a couple of
> skirmishers. On the left Tom commanded 18 warband, 8 Roman deserters,
> 8 German cavalry and loads of skirmishers. Enough Ps to give support
> and some archers.
>
> The barbarians took a baggage command at the rear. The middle command
> had 10 Blades (6 Supperior, 4 ordinary) and the 2 skirmishers in the
> marsh. On their left they took a mixed command of blades in the open
> and Aux(S) on the hill with difficult going. Some Psioloi and cavalry
> were mincing about too.
>
> On the right the Romans had their strike force. 7 or 8 Aux partially
> in the difficult going (on another hill). About 8 cavalry, 4
> Numidians, 4 Fast artillery and the mounted general.
>
> The men wearing trousers came forward as fast as they could. On their
> right the ones with skirts pulled their Aux in the open back. They
> would have retreated with the ones on hill but they were in difficult
> going and would have to move as individual elements. They held their
> ground as the mounted part of the command moved around the hill and
> tried to outflank the German left.
>
> The Germans expanded their column of cavalry on the left flank and
> sent their skirt wearers against the Romans. On the right the massive
> numeric superiority was beginning to tell. In the center the warband
> entered the marsh, mainly impetously and moved towards the
> skirmishers.
>
> On the right the Romans brought their fast artillery out to support
> the falnk of their cavalry.
>
> On the Germans right they made contact with the legions with overlaps
> on both flanks. Took 6 legions off in one go. They lost a few combats
> to the Aux as they couldn't count their rear rank support and the Aux
> were uphill. Numbers counted though and the Aux took losses due to
> being outflanked and a couple of naked blokes fighting for the Romans
> died after being taken in the rear.
>
> In the center the 2 skirmishers eventually died but prevented the
> bulk of the warband making contact with the Superior legions who just
> pissed about most of the game shitting themselves.
>
> On the German left, as half the Aux ran away the 8 skirt weares were
> easily able to over come the 3 or 4 who couldn't get out of the way.
> The artillery were charged and destroyed by Toms charge with his
> cavalry. No losses from the artillery. The cavalry chared each other
> and the Romans lost one or two elelments.
>
> Two commands demorilised and the army broke. The blokes wearing
> trousers lost 7.5 out of over a hundred. 25-0.
>
> I felt the interactions worked pretty much as I expected and similair
> to DBM. If the warbands can make contact with the legions in a
> straight line and with overlaps they will beat them easily. If the
> warbands have to fight superior auxilia in terrain of their choice
> they will make no headway and will take losses. Their only chance is
> to attack their flanks with superior numbers. Warband get slowed down
> big time by difficult terrain. Fast artillery in the right place can
> help win a game but in the erong place can lose it.
>
> Neil and Tom play DBM 3.1 and it was their first game of DBMM. Neil
> felt it was a bit easy getting the terrain they wanted. I think they
> were a bit lucky getting two hills with diffiuclt going pretty much
> where they wanted. They were suprised how quick the combat went,
> with the game being decided by about 3 pairs of bounds. They both
> seemed to enjoy the game though
>
> I was amused by the fact Chris got his arse kicked by someone less
> than a third of his age who had never played DBMM before. Kept me
> amused all weakend!
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